compilers

Celebrating our 2024 open-source contributions

While Trail of Bits is known for developing security tools like Slither, Medusa, and Fickling, our engineering efforts extend far beyond our own projects. Throughout 2024, our team has been deeply engaged with the broader security ecosystem, tackling challenges in open-source tools and infrastructure that security engineers rely on every day. This year, our engineers […]

EuroLLVM 2024 trip report

EuroLLVM is a developer meeting focused on projects under the LLVM Foundation umbrella that live in the LLVM GitHub monorepo, like Clang and—more recently, thanks to machine learning research—the MLIR framework. Trail of Bits, which has a history in compiler engineering and all things LLVM, sent a bunch of […]

The future of Clang-based tooling

Clang is a marvelous compiler; it’s a compiler’s compiler! But it isn’t a toolsmith’s compiler. As a toolsmith, my ideal compiler would be an open book, allowing me to get to everywhere from anywhere. The data on which my ideal compiler would operate (files, macros, tokens), their eventual interpretation (declarations, statements, types), […]

Finding bugs in C code with Multi-Level IR and VAST

Intermediate languages (IRs) are what reverse engineers and vulnerability researchers use to see the forest for the trees. IRs are used to view programs at different abstraction layers, so that analysis can understand both low-level code aberrations and higher levels of flawed logic mistakes. The setback is that bug-finding tools are often pigeonholed into choosing […]

A Year in the Life of a Compiler Fuzzing Campaign

(Northern Arizona University)
In the summer of 2020, we described our work fuzzing the Solidity compiler, solc. So now we’d like to revisit this project, since fuzzing campaigns tend to “saturate,” finding fewer new results over time. Did Solidity fuzzing run out of gas? Is fuzzing a high-stakes project worthwhile, especially if […]

High-fidelity build instrumentation with blight

TL;DR: We’re open-sourcing a new framework, blight, for painlessly wrapping and instrumenting C and C++ build tools. We’re already using it on our research projects, and have included a set of useful actions. You can use it today for your own measurement and instrumentation needs: Why would you ever want to wrap a build tool? […]

Breaking the Solidity Compiler with a Fuzzer

Over the last few months, we’ve been fuzzing solc, the standard Solidity smart contract compiler, and we’ve racked up almost 20 (now mostly fixed) new bugs. A few of these are duplicates of existing bugs with slightly different symptoms or triggers, but the vast majority are previously unreported bugs in the compiler. This has been […]

Security assessment techniques for Go projects

The Trail of Bits Assurance practice has received an influx of Go projects, following the success of our Kubernetes assessment this summer. As a result, we’ve been adapting for Go projects some of the security assessment techniques and tactics we’ve used with other compiled languages. We started by understanding the design of the language, identifying […]

Use constexpr for faster, smaller, and safer code

With the release of C++14, the standards committee strengthened one of the coolest modern features of C++: constexpr. Now, C++ developers can write constant expressions and force their evaluation at compile-time, rather than at every invocation by users. This results in faster execution, smaller executables and, surprisingly, safer code. Undefined behavior has been the source […]

Leaves of Hash

Trail of Bits has released Indurative, a cryptographic library that enables authentication of a wide variety of data structures without requiring users to write much code. Indurative is useful for everything from data integrity to trustless distributed systems. For instance, developers can use Indurative to add Binary Transparency to a package manager — so users […]

How McSema Handles C++ Exceptions

C++ programs using exceptions are problematic for binary lifters. The non-local control-flow “throw” and “catch” operations that appear in C++ source code do not map neatly to straightforward binary representations. One could allege that the compiler, runtime, and stack unwinding library collude to make exceptions work. We recently completed our investigation into exceptions and can […]

Protecting Software Against Exploitation with DARPA’s CFAR

Today, we’re going to talk about a hard problem that we are working on as part of DARPA’s Cyber Fault-Tolerant Attack Recovery (CFAR) program: automatically protecting software from 0-day exploits, memory corruption, and many currently undiscovered bugs. You might be thinking: “Why bother? Can’t I just compile my code with exploit mitigations like stack guard, […]

Heavy lifting with McSema 2.0

Four years ago, we released McSema, our x86 to LLVM bitcode binary translator. Since then, it has stretched and flexed; we added x86-64 support, put it on a performance-focused diet, and improved its usability and documentation. McSema wasn’t the only thing improving these past years, though. At the same time, programs were increasingly adopting modern […]

A walk down memory lane

Admit it. Every now and then someone does something, and you think: “I also had that idea!” You feel validated — a kindred spirit has had the same intuitions, the same insights, and even drawn the same conclusions. I was reminded of this feeling recently when I came across a paper describing how to use […]